El objetivo del juego es generar conciencia para no atropellar Zarigûeyas. Este juego lo he estado trabajando desde el 2019, es similar a los otros 2 juegos que realicé años antes sólo que los junté y mejoré entre las mejoras están: -Los personajes fueron dibujados a mano a ecepcion de los autos -Posibilidad de jugar con otra persona compitiendo por el mejor puntage -La programacion es diferente - Y la jugabilidad es mejor Tip: para jugador 2 primer nivel tecla 2 segundo nivel tecla 3 _________________ Inglés The objective of the game is to raise awareness to not run over possums.
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GAME LINK: https://scratch.mit.edu/projects/362831519/ The idea of the game is to learn the capitals of the world. When you start the game a map with four options will appear, you must choose the correct capital by typing the option number. Every time you make a mistake, you will add a fault. You will win the game if you get 0 failures and all the points that are 194. I hope you have fun and learn playing, as I do this beautiful project.
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Hello, my name is Juan David Bedoya Cabrera and I am 14 years old. I created this video game to make people aware of not throwing garbage in the streets and knowing what trash can corresponds to each one of them, it took me 4 months to create this video game. It is important to know where the garbage goes, because if we combine the organic garbage it will contaminate the other garbage and it cannot be reused. The controls work like this: Holding down the space you grab the trash, you can only have one type of garbage in your hand, if you pick up the napkins you can only collect the other napkins and you can only throw them away if you have the five napkins, by pressing the space button on the corresponding container. Also with plastic, you need 5 bottles to be able to throw them away. It was difficult to create it, at first I made it very basic, it was just grabbing the garbage and the character was trapped with everything. Then I fixed the bugs by separating the parts of the character and creating some variables.
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This videogame was created in collaboration with a group of deaf children. We learned so much from them. They told us that deaf children don´t know most of the common kids tales, because no one tells them those tales, and they don´t understand Spanish very well because for them it´s a second languaje. The first one is sign languaje. 95% of deaf children have non-deaf parents, and those parents does not learn sign languaje, so they can hardly communicate. There is an organization that convert typical kids tales in video with sign languaje. This videogame is based on one of that videobooks. https://scratch.mit.edu/projects/368436692/fullscreen/
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